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naja.git
2014-05-17
Simon Cross
Use new puzzle tiles.
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2014-05-17
Simon Cross
New tile options for puzzles (PNGs).
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2014-05-17
Simon Cross
New tile options for puzzles.
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2014-05-17
Stefano Rivera
Musical menus
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2014-05-17
Stefano Rivera
Unbreak howto screen
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2014-05-17
Stefano Rivera
Icon Makefile
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2014-05-17
Neil
Limit the number of win tiles in the game
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2014-05-17
Neil
Add max_number limitation (with tests, nogal)
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2014-05-17
David Sharpe
added animations
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2014-05-17
adrianna
not actually text
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2014-05-17
adrianna
restored missing tumbleweed
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2014-05-17
Simon Cross
Proper text for the game mode hint.
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2014-05-17
adrianna
put back favicon
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2014-05-17
adrianna
added website source
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2014-05-17
Simon Cross
Borders and better spacing and game mode for info_area.
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2014-05-17
Simon Cross
Actually render borders.
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2014-05-17
Simon Cross
Add INFO_RIGHT_PADDING constant.
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2014-05-17
Stefano Rivera
Generate JSON during build time.
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2014-05-17
Neil
card names should not be lists
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2014-05-17
Neil
Unbreak the game by adding card_names to the yaml files
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2014-05-17
Neil
Add a card_name parameter
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2014-05-17
Stefano Rivera
PEP-8
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2014-05-17
Stefano Rivera
Hook up shift glyph
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2014-05-17
adrianna
bitshift glyphs
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2014-05-17
Stefano Rivera
Bit shifts!
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2014-05-17
Simon Cross
Move hint up in preparation for state mode display...
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2014-05-17
adrianna
shifted robot minutely
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2014-05-17
adrianna
tweaked lose screen
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2014-05-17
adrianna
tweaked win screen
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2014-05-17
Simon Cross
Allow --deck and --load in non-debug mode.
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2014-05-17
Simon Cross
Add deck loading.
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2014-05-17
Simon Cross
Saner save game loading.
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2014-05-17
Simon Cross
Add save-game loading.
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2014-05-17
Stefano Rivera
Override dh_python2's idea of supported python versions...
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2014-05-17
Stefano Rivera
Debian packaging
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2014-05-17
Simon Cross
Better name for SaveGame.
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2014-05-17
Simon Cross
Factor out game saving and loading for re-use with...
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2014-05-17
Neil
Dummy sound should know about foreground as well
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2014-05-17
Neil
double-arrow selector
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2014-05-17
Simon Cross
Add debug options for starting straight at a particular...
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2014-05-17
Simon Cross
Go straight to game after loading.
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2014-05-17
adrianna
added paragraph spacing to win screen
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2014-05-17
Neil
Tweak infobar layout yet again
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2014-05-17
Neil
Default to using full box_width
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2014-05-17
Neil
Shift bit display up
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2014-05-17
adrianna
hooked up win and lose screens
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2014-05-17
adrianna
changed 'do nothing' glyph use
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2014-05-17
Stefano Rivera
I missed a capital YAML
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2014-05-17
Stefano Rivera
Re-brand setup.py
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2014-05-17
adrianna
remove stray prints
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2014-05-17
adrianna
clockwise and anticlockwise were swapped because I...
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2014-05-17
Simon Cross
Day 6 screenshot.
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2014-05-16
Simon Cross
Mention puzzle mode in howto.
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2014-05-16
Simon Cross
Update new game screen to use new goodies.
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2014-05-16
Simon Cross
PEP8 fixes.
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2014-05-16
Neil
Stop music when the game ends
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2014-05-16
Neil
Fix width in lose screen
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2014-05-16
adrianna
win and lose screens
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2014-05-16
Simon Cross
Use centering on Credits screen.
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2014-05-16
Simon Cross
Fix TextBoxWidget centering to work with TextWidget...
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2014-05-16
Stefano Rivera
Credits title shouldn't scroll
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2014-05-16
Simon Cross
Make Credits a scrollable text box.
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2014-05-16
Simon Cross
Allow other transforms without losing 8-bit.
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2014-05-16
Simon Cross
Support for centring.
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2014-05-16
Simon Cross
Allow custom flags for blending.
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2014-05-16
Stefano Rivera
Take EIGHT_BIT_SCALE into account, in box_width
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2014-05-16
Stefano Rivera
Standard difficulty by default
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2014-05-16
Stefano Rivera
Scroll arrows on (and neater) how to play page
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2014-05-16
Neil
Centre menu items
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2014-05-16
Neil
Centre some credits lines
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2014-05-16
Neil
Allow centre=True
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2014-05-16
Simon Cross
Press ESC to return to the menu.
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2014-05-16
Stefano Rivera
Create a source distribution
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2014-05-16
Jeremy Thurgood
Another small main menu tweak.
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2014-05-16
Simon Cross
Move menu items closer.
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2014-05-16
Simon Cross
Slightly better menu item positions (stop gap while...
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2014-05-16
Simon Cross
Put the menu screen background in place.
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2014-05-16
Stefano Rivera
Pre-generate JSON, so we don't need to require pyyaml
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2014-05-16
Simon Cross
Scrollable text widgets.
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2014-05-16
Neil
Less whimisical credits
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2014-05-16
Neil
Espescially if it plays
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2014-05-16
Neil
Music makes the world go round
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2014-05-16
adrianna
splash screen
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2014-05-16
Simon Cross
Piece of puzzle commit that got forgotten.
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2014-05-16
Simon Cross
Remove unnecessary overriding of TextWidget.draw in...
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2014-05-16
Stefano Rivera
Make the icon crisper on OSX
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2014-05-16
Jeremy Thurgood
Save and load cheater flag.
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2014-05-16
Stefano Rivera
Set a window icon and title
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2014-05-16
Stefano Rivera
All the icons
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2014-05-16
Jeremy Thurgood
Save player mode.
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2014-05-16
Jeremy Thurgood
Fix loading of old saves.
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2014-05-16
Stefano Rivera
Cheat to gain health
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2014-05-16
Simon Cross
Don't replace used cards in puzzle mode.
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2014-05-16
Simon Cross
Implement static puzzle deck construction.
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2014-05-16
Jeremy Thurgood
Innocent until proven guilty. Oops.
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2014-05-16
Stefano Rivera
I'm too lazy to actually type the KONAMI code
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2014-05-16
Jeremy Thurgood
Mention the Konami Code in README and explain its use...
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2014-05-16
Stefano Rivera
Ooops, that was a local filename that wasn't commited...
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2014-05-16
Simon Cross
Add scaffolding for puzzle levels (no actual puzzle...
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2014-05-16
Stefano Rivera
Those did nothing
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