erdslangetjie.git
2013-04-20 NeilAdd makefile rules to produce releases
2013-04-20 NeilIgnore release files
2013-04-20 NeilRemove soem used skellington stuff. Reorganise stuff...
2013-04-20 NeilTweak android description
2013-04-20 NeilAdd some installation notes
2013-04-20 NeilMore kivy'ish way of silencing logging
2013-04-20 NeilMore levels
2013-04-20 NeilAvoid a infinite loop when scrolling is involved
2013-04-20 NeilDon't do unneeded work after the level's done
2013-04-20 NeilRedo draw logic to create fewer widgets, which seems...
2013-04-20 NeilDon't be as stict when deciding if the player has press...
2013-04-20 NeilTweak logic around restarting, to avoid some bugs
2013-04-20 NeilAdd screenshot
2013-04-19 NeilLog some info on level calls
2013-04-19 NeilAdd level
2013-04-19 Neil'Fix' crash bug on android
2013-04-19 NeilAdd another level
2013-04-19 NeilAdd level
2013-04-19 NeilIgnore kivy's config file
2013-04-19 NeilAdd another level
2013-04-19 Neilfix sound check for gate sound
2013-04-19 NeilMention settings in the readme
2013-04-19 NeilHook up some basic sound support
2013-04-19 NeilHook up some stuff to the settings options
2013-04-19 NeilAdd sound files
2013-04-18 NeilRename things to the final game name
2013-04-18 NeilAdd latest screenshot
2013-04-18 NeilCleanup more state - hopefully fix some stale game...
2013-04-18 NeilAdd extra level
2013-04-18 NeilSpeed up arrival of the nemesis
2013-04-18 Neil'Better' AI
2013-04-18 Neilrefactor reset code. Add extra move to speed up nemesis...
2013-04-18 NeilTweak level
2013-04-18 Neilremove debugging prints
2013-04-18 NeilDo nothing on null moves
2013-04-18 NeilMake AI destory gates
2013-04-18 NeilMake buttons trigger
2013-04-18 NeilRefactor
2013-04-18 NeilAdd gate and button to 1st level
2013-04-18 NeilLoad correct images for gate and buttons
2013-04-18 NeilAdd placeholder images for button and grate
2013-04-18 NeilDisplay dialog of levels with errors at startup, rather...
2013-04-18 Neilpep8 fix
2013-04-18 NeilFix corner case crash
2013-04-18 NeilMove game validation to level_list
2013-04-18 NeilSave levels
2013-04-18 NeilRemove debugging print. Standardise validation behaviour
2013-04-18 NeilFix counting bug in validate
2013-04-18 NeilValidate levels during gameplay
2013-04-18 NeilRemove debugging prints. Add get_data method for saving
2013-04-18 NeilEditor now changes the map
2013-04-18 NeilRefactor code and add some editor functions
2013-04-18 NeilAdd gameplay notes to README. Tweak instructions
2013-04-18 NeilRedo keyboard navigation code to support WASD as well
2013-04-18 NeilAdd instructions to the intro screen
2013-04-18 NeilStart work on gate trap
2013-04-18 NeilAdd different entry tile to distinguish from the exit
2013-04-17 NeilEditor screenshot
2013-04-17 NeilBetter tool names
2013-04-17 NeilStart hooking up editor functions
2013-04-17 NeilUse different window size for the editor
2013-04-17 NeilHook up very, very stupid nemesis movement for testing...
2013-04-17 Neilpep8 cleanup
2013-04-17 NeilDisable logging earlier
2013-04-17 NeilImprove tile appearance
2013-04-17 NeilUse labels, to make things look better
2013-04-17 NeilBetter button placement
2013-04-17 Neilpep8 cleanup
2013-04-17 NeilCrudely hook up screens
2013-04-17 NeilWon, lost and placeholder intro screen
2013-04-17 NeilAdd reset method
2013-04-17 NeilFix level format error
2013-04-17 NeilForce main app to respect the configured window size
2013-04-17 NeilAndroid fullscreen should be auto
2013-04-17 NeilMove some stuff to constants. Add QUIET flag for release
2013-04-17 NeilTweak level sizes
2013-04-17 NeilAdd latest screenshot
2013-04-16 NeilRedo the walls
2013-04-16 NeilTweak and resize floor and door tiles
2013-04-16 Neilresize player and nemesis sprites
2013-04-16 NeilTweak so we're explicitly fullscreen on android. Tweak...
2013-04-16 NeilTweak editor layout
2013-04-16 Neil"better" auto-scrolling support
2013-04-16 NeilAdd main.py, needed for kivy launcher
2013-04-16 NeilFix ordering bug
2013-04-16 NeilVery hack'ish scrolling support
2013-04-16 NeilAdd helper method
2013-04-16 NeilBump tile size for better results on android
2013-04-16 NeilHack'ish mouse-based navigation (hopefully portable...
2013-04-16 NeilNemesis appears on the map. Refactor code accordingly
2013-04-15 NeilAdd new screenshot
2013-04-15 NeilAdvance through the levels
2013-04-15 NeilFix editor level loading and size
2013-04-15 NeilTweak window size
2013-04-15 NeilResize levels
2013-04-15 NeilTweak level loading code
2013-04-15 NeilSimple keyboard based maze navigation
2013-04-15 Neilcan_move check for player objects
2013-04-15 NeilAdd blocked check to level
2013-04-15 NeilStrip newlines off map when loading
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