koperkapel.git
2016-03-05 NeilFix enemy respawning. Slow rate a bit
2016-03-05 NeilEnemy movement is something we may eventually do
2016-03-05 NeilCorrectly reset creation time
2016-03-05 Simon CrossVery hacky bullets.
2016-03-05 Simon CrossPlay weapon sounds when firing.
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossMelee weapons now do damage.
2016-03-05 NeilLoad sounds on weapon init
2016-03-05 Neilpass sound to gun
2016-03-05 NeilGun sound
2016-03-05 NeilMove sound to right place
2016-03-05 NeilAdd sound parameter to weapon class
2016-03-05 NeilCredit sound
2016-03-05 NeilAdd a sound for spitting
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossPass in weapon explicitly to avoid it being confused...
2016-03-05 NeilFix name
2016-03-05 NeilFix names
2016-03-05 Simon CrossBetter positioning.
2016-03-05 Simon CrossMake new images safe.
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 adriannapython2 vs python3
2016-03-05 Simon CrossUse new splash screen.
2016-03-05 Simon CrossPull SelectableSurfActor out of vehicles.
2016-03-05 NeilEnemies appear
2016-03-05 adriannathink of the poor windows users
2016-03-05 Simon CrossDrop old weapon when picking up new one.
2016-03-05 Simon CrossReally gain items.
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossGain items.
2016-03-05 adriannarandomly rotate serum puddles
2016-03-05 Simon CrossPEP8 fixes.
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 NeilHack keyboard behaviour to be different. Also incidentl...
2016-03-05 Simon CrossAble to consume items.
2016-03-05 Simon Crossgame_pos should be a tuple.
2016-03-05 Simon CrossWeapons should be still when not in use.
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossShow weapons when walking.
2016-03-05 NeilThe first steps towards enemy generators
2016-03-05 Simon CrossAnimate weapons.
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossAdd a butter knife to level 1.
2016-03-05 Simon CrossAdd smart and strong serums to level 1.
2016-03-05 adriannarenamed weapon frames
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossDisplay a serum on level1.
2016-03-05 adriannaweapon animations
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossLoad items.
2016-03-05 Simon CrossFix module comment.
2016-03-05 Simon CrossAdd items to haunt us.
2016-03-05 adriannanew exit sign
2016-03-05 Simon CrossAdd weapons.
2016-03-05 adriannablank weapon
2016-03-05 NeilThe endless pointlessness of level progression
2016-03-05 NeilAdd placeholder exit tile
2016-03-05 adriannasplash screen
2016-03-05 Simon CrossAdd default weapon (spit).
2016-03-05 Simon CrossRefactor giant on_key_down.
2016-03-05 NeilAdd basis for second level
2016-03-05 Neiladd roaches placeholder
2016-03-05 NeilMake level convertor take arguments
2016-03-05 Simon CrossRefactor cat.
2016-03-05 Simon CrossUpdate the menu.
2016-03-05 adriannarat
2016-03-05 NeilGain more roaches
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossRandom vehicle swapping.
2016-03-05 David.SharpeMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 David.SharpeFix level converter tool
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossAdd base support for deferring world updates.
2016-03-05 David.SharpeMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 David.SharpeStuff
2016-03-05 David.SharpeSample level converter
2016-03-05 Simon CrossWill it blend?
2016-03-05 Simon CrossMore vehicles!
2016-03-05 Simon CrossAdd big vehicles images.
2016-03-05 Simon CrossPass through extra arguments to AnimatedSurfActor.
2016-03-05 Simon CrossAdd seating for new vehicles.
2016-03-05 Simon CrossRemove some fiddling with pygzero internals.
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossMoar vehicles!
2016-03-05 adriannainfo
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossActually add animsurf.
2016-03-05 Simon CrossFactor out frame based actors.
2016-03-05 adriannacrowbnar
2016-03-05 NeilFix anchor for lots roaches
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossActors will perform where asked.
2016-03-05 adriannaone of these things is not like the others
2016-03-05 Simon CrossMove viewport from Engine to Scene.
2016-03-05 Simon CrossUpdate roach management overlay.
2016-03-05 Simon CrossDon't re-initialize when re-entering.
2016-03-05 Simon CrossMinor clean-ups.
2016-03-05 Simon CrossAdd returing to level scene from roach management.
2016-03-05 Simon CrossZ is for Zehicle Management.
2016-03-05 NeilRemove stale debugging print
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