from kivy.config import Config
from erdslangetjie.level import LevelList
-from erdslangetjie.data import load_image
+from erdslangetjie.data import load_image, load_sound
from erdslangetjie.player import ThePlayer, Nemesis
self.mouse_move = False
+ self.caught = load_sound('sounds/caught.ogg')
+
self.player = ThePlayer()
- self.nemesis = Nemesis()
+ self.nemesis = Nemesis(self.app.config)
if not self.level_obj.enter_pos:
raise RuntimeError('No entry point')
self.player_tile = None
return
elif self.check_caught():
# Caught
+ if self.app.config.getdefault('bane', 'sound', '0') != '0':
+ self.caught.play()
self.reset_level()
app = self.app
self.app = None