from erdslangetjie.level import LevelList
from erdslangetjie.player import ThePlayer, Nemesis
-TILE_SIZE = 24
+TILE_SIZE = 40
class GameWindow(FloatLayout):
def __init__(self, level_list):
- super(GameWindow, self).__init__(size=(648, 480))
+ super(GameWindow, self).__init__(size=(1080, 800))
self.level_list = level_list
self.level_obj = self.level_list.get_current_level()
self.level_obj.load_tiles()