for map_pos, new_tile in self.level_obj.get_changed_tiles():
pos = (map_pos[0] * TILE_SIZE, map_pos[1] * TILE_SIZE)
self.draw_tile(pos, new_tile)
for map_pos, new_tile in self.level_obj.get_changed_tiles():
pos = (map_pos[0] * TILE_SIZE, map_pos[1] * TILE_SIZE)
self.draw_tile(pos, new_tile)