-import kivy
import pygame
-kivy.require('1.6.0')
+from erdslangetjie.constants import TILE_SIZE
from kivy.app import App
from kivy.uix.widget import Widget
-from kivy.logger import Logger, LoggerHistory
from kivy.uix.relativelayout import RelativeLayout
from kivy.uix.scrollview import ScrollView
from kivy.uix.label import Label
from erdslangetjie.level import LevelList
from erdslangetjie.data import load_image
from erdslangetjie.player import ThePlayer, Nemesis
-from erdslangetjie.constants import TILE_SIZE, QUIET
class GameWindow(RelativeLayout):
def main():
""" Erdslangetjie, a maze game of eluding nemesis
"""
- if QUIET:
- for hdlr in Logger.handlers[:]:
- if not isinstance(hdlr, LoggerHistory):
- Logger.removeHandler(hdlr)
GameApp().run()