remove debugging prints
[erdslangetjie.git] / erdslangetjie / __main__.py
index ad07468b327a48859cb6bd7ad109985cccfd7e84..d8904ef239f3b3814413490a9480742f749412ac 100644 (file)
@@ -183,12 +183,14 @@ class GameWindow(RelativeLayout):
     def do_move(self, direction):
         if not self.level_obj:
             return
-        self.player.move(direction, self.level_obj)
+        # Do nothing on null moves
+        if not self.player.move(direction, self.level_obj):
+            return
         self.check_state()
         self.do_nemesis_move()
 
     def do_nemesis_move(self):
-        self.nemesis.move(self.level_obj)
+        self.nemesis.move(self.level_obj, self.player.pos)
         self.check_state()
         self.reset_timer()
         self.draw_nemesis()