Rename things to the final game name
[erdslangetjie.git] / erdslangetjie / editor / editor.py
index ef08b813e01f7c2d30c4dccbda827ba2bbe21df1..3a6b4eca49991c198f52a92b2dd090aa22a643b4 100644 (file)
@@ -116,7 +116,6 @@ class EditorWindow(FloatLayout):
         try:
             self.level_obj.validate()
         except RuntimeError as err:
-            print err
             popup = Popup(title='Error',
                     content=Label(text='Level not valid: %s' % err),
                     size_hint=(.5, .5))
@@ -156,6 +155,8 @@ class EditorWindow(FloatLayout):
 
 class EditorApp(App):
 
+    title = "Bane's Befuddlement Level Editor"
+
     def __init__(self, level):
         self.level = level
         super(EditorApp, self).__init__()