try:
self.level_obj.validate()
except RuntimeError as err:
- print err
popup = Popup(title='Error',
content=Label(text='Level not valid: %s' % err),
size_hint=(.5, .5))
class EditorApp(App):
+ title = "Bane's Befuddlement Level Editor"
+
def __init__(self, level):
self.level = level
super(EditorApp, self).__init__()