class EditorWindow(FloatLayout):
def __init__(self, level):
- super(EditorWindow, self).__init__(size=(960, 960))
+ super(EditorWindow, self).__init__(size=(648, 480))
if os.path.exists(filepath(level)):
level_data = load(level)
self.level = level
self.level_obj = Level()
self.level_obj.load(level_data)
level_data.close()
+ self.level_obj.load_tiles()
def build(self):
self.clear_widgets()