Add specifying filename to editor
[erdslangetjie.git] / erdslangetjie / editor / editor.py
index 8d9fdcbfd5f410a870d220debe5a0fc62b66131d..ffff296f3d235c6ff6a8931363807a96b7e6a566 100644 (file)
@@ -1,4 +1,7 @@
+import sys
+import os
 import kivy
+from erdslangetjie.data import filepath, load
 
 kivy.require('1.6.0')
 
@@ -6,19 +9,42 @@ from kivy.app import App
 from kivy.uix.widget import Widget
 
 
+
 class EditorWindow(Widget):
-   pass
+    def __init__(self, level):
+        if os.path.exists(filepath(level)):
+            self.level_data = load(level)
+            self.level = level
+        elif os.path.exists(filepath('levels/' + level)):
+            self.level_data = load('levels/' + level)
+            self.level = 'levels/' + level
+        else:
+            print 'Unable to find %s - treating this as a new level' % level
+            self.level_data = load('levels/blank.txt')
+            if 'levels/' in level:
+                self.level = level
+            else:
+                self.level = 'levels/' + level
+        super(EditorWindow, self).__init__()
 
 
 class EditorApp(App):
 
-   def build(self):
-      return EditorWindow()
+    def __init__(self, level):
+        self.level = level
+        super(EditorApp, self).__init__()
+
+    def build(self):
+        return EditorWindow(self.level)
 
 
 def main():
-   EditorApp().run()
+    if len(sys.argv) > 1:
+        level = sys.argv[1]
+    else:
+        level = 'level1.txt'
+    EditorApp(level).run()
 
 
 if __name__ == '__main__':
-   main()
+    main()