Hook up some stuff to the settings options
[erdslangetjie.git] / erdslangetjie / level.py
index f430f5dd53a27e2def6254aaca778917dd32f7aa..2246b1f2acd6910aa2e3bc17ca0b5f10354d41ea 100644 (file)
@@ -288,8 +288,9 @@ class LevelList(object):
     LEVELS = 'level_list'
 
     def __init__(self):
-        self.levels = []
-        self.errors = []
+        self._levels = []
+        self._level_names = []
+        self._errors = []
         level_list = load(self.LEVELS)
         for line in level_list:
             line = line.strip()
@@ -299,24 +300,32 @@ class LevelList(object):
                 level_file.close()
                 try:
                     level.validate()
-                    self.levels.append(level)
+                    self._levels.append(level)
+                    self._level_names.append(line)
                 except RuntimeError as err:
-                    self.errors.append(
+                    self._errors.append(
                             'Invalid level %s in level_list: %s' % (line, err))
             else:
-                self.errors.append(
+                self._errors.append(
                     'Level list includes non-existant level %s' % line)
         level_list.close()
         self._cur_level = 0
 
     def get_current_level(self):
-        if self._cur_level < len(self.levels):
-            return self.levels[self._cur_level]
+        if self._cur_level < len(self._levels):
+            return self._levels[self._cur_level]
         else:
             return None
 
     def get_errors(self):
-        return self.errors
+        return self._errors
+
+    def get_level_names(self):
+        return self._level_names
+
+    def set_level_to(self, level_name):
+        if level_name in self._level_names:
+            self._cur_level = self._level_names.index(level_name)
 
     def advance_to_next_level(self):
         self._cur_level += 1