return self._data[pos[1]][pos[0]]
def set_tile_type(self, pos, new_type):
+ print '\n'.join([''.join(x) for x in self._data])
self._data[pos[1]][pos[0]] = new_type
- new_tile = self._get_tile_image(new_type, pos)
+ print
+ print '\n'.join([''.join(x) for x in self._data])
+ print pos, self._in_limits(pos)
+ new_tile = self._get_tile_image(pos, new_type)
self._tiles[pos[1]][pos[0]] = new_tile
self._changed.append((pos, new_tile))
# Also update neighbourhood for wall types, etc.
for new_pos in [(pos[0] - 1, pos[1]), (pos[0] + 1, pos[1]),
- (pos[0], pos[1] - 1), (pos[0], pos[1] + 1)]:
+ (pos[0] - 1, pos[1] - 1), (pos[0] + 1, pos[1] + 1),
+ (pos[0], pos[1] - 1), (pos[0], pos[1] + 1),
+ (pos[0] - 1, pos[1] + 1), (pos[0] + 1, pos[1] - 1)]:
if not self._in_limits(new_pos):
continue
tile = self._data[new_pos[1]][new_pos[0]]
- new_tile = self._get_tile_image(tile, pos)
+ print new_pos, tile
+ new_tile = self._get_tile_image(new_pos, tile)
self._tiles[new_pos[1]][new_pos[0]] = new_tile
self._changed.append((new_pos, new_tile))
self._data[pos[1]][pos[0]]
except IndexError:
return False
+ print pos, self._data[pos[1]][pos[0]]
return True
def blocked(self, pos):