Move game validation to level_list
[erdslangetjie.git] / erdslangetjie / level.py
index b5dbe1343861f05958fd89d0c494d8e4f46d613c..e4bc0e09a58072ea9c28dccdd2e4f8a790d9a6fb 100644 (file)
@@ -241,8 +241,14 @@ class LevelList(object):
             line = line.strip()
             if os.path.exists(filepath(line)):
                 level_file = load(line)
-                self.levels.append(Level(level_file))
+                level = Level(level_file)
                 level_file.close()
+                try:
+                    level.validate()
+                except RuntimeError as err:
+                    raise RuntimeError(
+                            'Invalid level %s in level_list: %s' % (line, err))
+                self.levels.append(level)
             else:
                 raise RuntimeError('Level list includes non-existant level %s' % line)
         level_list.close()