Fix enemy respawning. Slow rate a bit
[koperkapel.git] / koperkapel / gamelib / level.py
index aed4cccb880b88b48cd33ba33e6afe0abcba9663..34487af920d67e5ce59f97ddc5b8d0d1bb085fa2 100644 (file)
@@ -101,6 +101,8 @@ class Level(object):
 
     def remove_enemy(self, enemy):
         self.enemies.remove(enemy)
+        for generator in self.enemy_generators:
+            generator.killed(enemy)
 
     def add_enemy(self, enemy, x, y):
         """Add an enemy to an empty floor space near x, y"""