The endless pointlessness of level progression
[koperkapel.git] / koperkapel / gamelib / tiles.py
index 66a74ff05eee0cf6c6aee259f041762e7d31b94a..69ffbe83e901f174264eea8d37e086c8b36193bc 100644 (file)
@@ -60,6 +60,16 @@ class Wall(RandomizedTile):
 class Underground(RandomizedTile):
     IMGDIR = "underground"
 
+class Grate(Tile):
+    IMG = os.path.join('grate', 'grate')
+    TILESET = 'bunker'
+
+
+class Exit(Tile):
+    IMG = os.path.join('exit', 'exit')
+    TILESET = 'bunker'
+
+
 class Tunnel(OrientatedTile):
 
     @classmethod