Reorganise tiles so we can potentially create tilesets
[koperkapel.git] / koperkapel / generators / maps.py
index 94269294e914d6f7b6b9430119d279e54b758b36..dc6eb33cc8c615a7416664fb57fa93b760f09e36 100644 (file)
@@ -142,6 +142,7 @@ class LevelGenerator:
 
     def _to_json(self):
         level = {}
+        level['tileset'] = 'dungeon'
         level['tiles'] = []
         for l in self.map:
             row = []