Fix enemy respawning. Slow rate a bit
[koperkapel.git] / koperkapel / levels / level1.json
index 782ec6562d11c4a12f0d2e21597b2d0311f5dd37..7ec08b52b4d24e6cebc67b0e72ba57f1d91a5350 100644 (file)
          21,
          8
       ]
+   ],
+   "enemy generators": [
+      {
+       "type": "roach",
+       "pos": [18, 8],
+       "rate": 2.0,
+       "max": 2
+      }
    ]
 }