Fix enemy respawning. Slow rate a bit
[koperkapel.git] / koperkapel / levels / level1.json
index 88c188a315ef1de3391cddc1ba35f7a0d98dbcb7..7ec08b52b4d24e6cebc67b0e72ba57f1d91a5350 100644 (file)
       {
        "type": "roach",
        "pos": [18, 8],
-       "rate": 1.0,
+       "rate": 2.0,
        "max": 2
       }
    ]