The first steps towards enemy generators
[koperkapel.git] / koperkapel / levels / level_converter.py
index f03bd3ebaa368ea8efddc369a4289310bfe9d460..a8b8d679c7a8a6c6e7ccb41d6e36cd2ebbffb2d6 100644 (file)
@@ -73,8 +73,8 @@ class level_generator:
                 level['tiles'] = []
                 level['starting pos'] = []
                 level['door_info'] = []
-
-
+                level['friendly roaches'] = []
+                level['enemy generators'] = []
 
                 for l, lu in zip(p, t):
                     row = []