class Tile:
IMG = None
+ TILESET = None
@classmethod
def image(cls):
- if cls.IMG is None:
+ if cls.IMG is None or cls.TILESET is None:
raise NotImplementedError()
-
- return images.load(cls.IMG)
+ return images.load(os.path.join(cls.TILESET, cls.IMG))
class RandomizedTile(Tile):
IMGDIR = None
- ROTATE = True
+ TILESET = None
+ ROTATE = None
@classmethod
def image(cls):
- if cls.IMGDIR is None:
+ if cls.IMGDIR is None or cls.TILESET is None:
raise NotImplementedError()
- imgdir = os.path.join(os.path.dirname(__file__), '..', 'images', cls.IMGDIR)
+ imgdir = os.path.join(os.path.dirname(__file__), '..', 'images',
+ cls.TILESET, cls.IMGDIR)
imgpath = os.path.splitext(random.choice(os.listdir(imgdir)))[0]
- img = images.load(os.path.join(cls.IMGDIR, imgpath))
+ img = images.load(os.path.join(cls.TILESET, cls.IMGDIR, imgpath))
if cls.ROTATE:
img = rotate(img, 90 * random.randint(0, 3))
for row, row_data in enumerate(self._tiles):
if len(row_data) != self._width:
raise RuntimeError("Incorrect len for row %d" % row)
+ for tile in TILES.values():
+ tile.TILESET = self._tileset
self._load_tile_images()
return level_data