from pgzero.loaders import images
from pygame.constants import BLEND_RGBA_MULT
from .actors.surf import SurfActor
-
-ROACH_COLORS = {
- "blue": (0, 0, 255, 255),
- "green": (0, 255, 0, 255),
- "purple": (255, 0, 255, 255),
- "brown": (170, 68, 0, 255),
-}
+from .serums import roach_serum_color
class RoachActor(SurfActor):
self.suffix = suffix
self.frames = 4
- def roach_color(self, roach):
- if roach.smart:
- return ROACH_COLORS["blue"]
- elif roach.fast:
- return ROACH_COLORS["green"]
- elif roach.strong:
- return ROACH_COLORS["purple"]
- return ROACH_COLORS["brown"]
-
def assemble_frame(self, i, color, roach_data):
roach = images.load("roach%s/roach_%d" % (self.suffix, i + 1))
eyes = images.load("roach%s/eyes_%d" % (self.suffix, i + 1))
return roach
def assemble(self, roach_data):
- color = self.roach_color(roach_data)
+ color = roach_serum_color(roach_data)
frames = [
self.assemble_frame(i, color, roach_data)
for i in range(self.frames)]