frame.blit(eyes, (0, 0))
return frame
- def assemble(self, roach_data, weapon=None):
- color = roach_serum_color(roach_data)
+ def assemble(self, roach_data, color=None, weapon=None):
+ if not color:
+ color = roach_serum_color(roach_data)
frames = []
frames = [
self.assemble_frame(i, color, roach_data, weapon)