this is totally a real rat
[koperkapel.git] / koperkapel / roaches.py
index 9ac79bec0431fb0453fdf41d66c7a06300fdfc38..4995c8a6949c8908d1c4a789b8c9b0e35f5cc8ea 100644 (file)
@@ -1,27 +1,72 @@
 """ Tools for creating roach actors. """
 
-import random
-from pgzero.clock import each_tick
 from pgzero.loaders import images
-from .actors.surf import SurfActor
+from pygame.constants import BLEND_RGBA_MULT
+from .actors.animsurf import AnimatedSurfActor
+from .serums import roach_serum_color
+from .util import safepath
 
+NAMES = [
+    "roupert",
+    "roachel",
+    "roeginald",
+    "roichard",
+    "rory",
+    "roalph",
+    "roabia",
+    "roafi",
+    "roaman",
+    "roemus",
+    "roadley",
+    "roanaell",
+    "roashwan",
+    "roashid",
+    "roaphael",
+    "roenfield",
+    "roani",
+    "roaya",
+    "roaza",
+    "robekka",
+    "rogan",
+    "roiana",
+    "roberta",
+]
 
-class RoachActor(SurfActor):
-    def __init__(self, frames):
-        self._frames = frames
-        self._frame = random.randint(0, len(frames) - 1)
-        self._dt = 0
-        self._cycle_dt = 0.2
-        each_tick(self.update)
-        super().__init__(surf=frames[self._frame])
 
-    def update(self, dt):
-        self._dt += dt
-        while self._dt > self._cycle_dt:
-            self._dt -= self._cycle_dt
-            self._frame += 1
-            self._frame %= len(self._frames)
-        self.surf = self._frames[self._frame]
+def roach_by_name(world, roach_name):
+    roaches = [r for r in world.roaches if r.name == roach_name]
+    if not roaches:
+        return None
+    return roaches[0]
+
+
+def next_roach_name(world):
+    roach_names = [x['name'] for x in world.roaches]
+    for cand in NAMES:
+        if cand not in roach_names:
+            return cand
+
+
+def build_roach(world, name=None, health=5, **kw):
+    if name is None:
+        name = next_roach_name(world)
+    if name is None:
+        return
+    roach = {
+        "name": name,
+        "health": health,
+    }
+    roach.update(kw)
+    return roach
+
+
+class WorldRoach(object):
+    """A roach proxy with no properties for display on the game level."""
+
+    def __init__(self):
+        self.smart = False
+        self.strong = False
+        self.fast = False
 
 
 class RoachFactory:
@@ -30,17 +75,47 @@ class RoachFactory:
         self.suffix = suffix
         self.frames = 4
 
-    def assemble_frame(self, i, roach_data):
-        base = images.load("roach%s/roach_%d" % (self.suffix, i + 1))
-        return base
+    def assemble_frame(self, i, color, roach_data, weapon=None):
+        roach = images.load(safepath("roach%s/roach_%d") % (self.suffix, i + 1))
+        eyes = images.load(safepath("roach%s/eyes_%d") % (self.suffix, i + 1))
+        if weapon is None:
+            frame = roach.copy()
+            frame.fill(color, None, BLEND_RGBA_MULT)
+        else:
+            frame = weapon.surf.copy()
+            roach = roach.copy()
+            roach.fill(color, None, BLEND_RGBA_MULT)
+            frame.blit(roach, (0, 0))
+        frame.blit(eyes, (0, 0))
+        return frame
 
-    def assemble(self, roach_data):
+    def assemble(self, roach_data, color=None, weapon=None):
+        if not color:
+            color = roach_serum_color(roach_data)
+        frames = []
         frames = [
-            self.assemble_frame(i, roach_data) for i in range(self.frames)]
-        return RoachActor(frames)
+            self.assemble_frame(i, color, roach_data, weapon)
+            for i in range(self.frames)]
+        return AnimatedSurfActor(frames)
+
+
+class RatFactory:
+    
+    def __init__(self, frames=4):
+        self.frames = 4
+
+    def assemble_frame(self, i):
+        roach = images.load(safepath("rat/rat_%d") % (i + 1))
+        return roach
 
+    def assemble(self):
+        frames = [self.assemble_frame(i) for i in range(self.frames)]
+        return AnimatedSurfActor(frames)
 
 default_roaches = RoachFactory("")
 t32_roaches = RoachFactory("_32")
 t21_roaches = RoachFactory("_21")
 big_roaches = RoachFactory("_big")
+roaches_quartet = RoachFactory("_quartet")
+roaches_nonet = RoachFactory("_nonet")
+default_rats = RatFactory()