think of the poor windows users
[koperkapel.git] / koperkapel / roaches.py
index da362a306361b6b28006b641ffb5ac3ff4401523..680d2a69b24b0183a70700cde72e68cfcaea458a 100644 (file)
@@ -4,6 +4,7 @@ from pgzero.loaders import images
 from pygame.constants import BLEND_RGBA_MULT
 from .actors.animsurf import AnimatedSurfActor
 from .serums import roach_serum_color
+from .util import safepath
 
 NAMES = [
     "roupert",
@@ -74,18 +75,25 @@ class RoachFactory:
         self.suffix = suffix
         self.frames = 4
 
-    def assemble_frame(self, i, color, roach_data):
-        roach = images.load("roach%s/roach_%d" % (self.suffix, i + 1))
-        eyes = images.load("roach%s/eyes_%d" % (self.suffix, i + 1))
-        frame = roach.copy()
-        frame.fill(color, None, BLEND_RGBA_MULT)
+    def assemble_frame(self, i, color, roach_data, weapon=None):
+        roach = images.load(safepath("roach%s/roach_%d") % (self.suffix, i + 1))
+        eyes = images.load(safepath("roach%s/eyes_%d") % (self.suffix, i + 1))
+        if weapon is None:
+            frame = roach.copy()
+            frame.fill(color, None, BLEND_RGBA_MULT)
+        else:
+            frame = weapon.surf.copy()
+            roach = roach.copy()
+            roach.fill(color, None, BLEND_RGBA_MULT)
+            frame.blit(roach, (0, 0))
         frame.blit(eyes, (0, 0))
         return frame
 
-    def assemble(self, roach_data):
+    def assemble(self, roach_data, weapon=None):
         color = roach_serum_color(roach_data)
+        frames = []
         frames = [
-            self.assemble_frame(i, color, roach_data)
+            self.assemble_frame(i, color, roach_data, weapon)
             for i in range(self.frames)]
         return AnimatedSurfActor(frames)