Roach hit sounds
[koperkapel.git] / koperkapel / scenes / level.py
index d4f3b0d12e3f8285f8c7278b185ba09f3aeb3a5f..40674dcb7754fdb9f4392959b7f7c116e74b0a45 100644 (file)
@@ -242,6 +242,7 @@ class GameLevelScene(BaseLevelScene):
 
     def _hit_enemy(self, enemy, weapon):
         enemy.health -= weapon.damage
+        enemy.hit_sound.play()
         if enemy.health <= 0:
             self._level.remove_enemy(enemy)
             self._enemies.remove(enemy)