elif key == keys.Z:
# Vehicle management
from .roach_management import RoachesScene
- return[ChangeSceneEvent(RoachesScene())]
+ return[ChangeSceneEvent(RoachesScene(level_scene=self))]
if offset:
return [MoveViewportEvent(offset)]
return super(GameLevelScene, self).on_key_down(key, mod, unicode)