self._level_layer = 'floor'
self._mode = 'walk'
elif self._level.is_keypad(x, y):
- self._level.press_keypad(x, y, self._roaches)
+ self._level.press_keypad(x, y, self._stats.smart)
elif self._level.friend_at(x, y):
friend = self._level.friend_at(x, y)
self._level.remove_friend(friend)