Merge branch 'master' of ctpug.org.za:koperkapel
[koperkapel.git] / koperkapel / vehicles / base.py
index f4506d602bfb520c0235ef9b4ac23f6cb475671a..47588a59c5450aaaabd5f74ac120302c65037f50 100644 (file)
@@ -1,6 +1,10 @@
 """ Base class for vehicles.  """
 
+from itertools import chain, islice, repeat
+from pygame.constants import BLEND_RGBA_MULT
 from pgzero.actor import Actor
+from pgzero.loaders import images
+from ..actors.orientatedsurf import OrientatedSurfActor
 
 
 class Vehicle:
@@ -8,9 +12,11 @@ class Vehicle:
 
     vehicle_type = None
     approximate_radius = 200
+    selected_seat_overlay_color = (255, 0, 0, 255)
 
     def __init__(self):
         self.seats = self.init_seats()
+        self.game_pos = (0, 0)
 
     def roach_management_overlay(self):
         return Actor("vehicles/%s/background" % (self.vehicle_type,))
@@ -26,6 +32,22 @@ class Vehicle:
             for seat_pos, (roach, _) in roach_seating_numbers if roach
         }
 
+    def seat_roach(self, world, roach, seat_pos):
+        vehicle = world.vehicles[self.vehicle_type]
+        seats = len(self.seats)
+        seating = list(vehicle.seating)
+        seating = list(islice(
+            chain(seating, repeat(None, seats)), 0, seats))
+        seating[seat_pos] = roach
+        # line below records new seating on the world proxy
+        vehicle.seating = seating
+
+    def roach_at(self, world, seat_pos):
+        roach_seating = world.vehicles[self.vehicle_type].seating
+        if seat_pos >= len(roach_seating):
+            return None
+        return roach_seating[seat_pos]
+
     _vehicle_types = {}
 
     @classmethod
@@ -45,6 +67,9 @@ class Vehicle:
         from .walking import Walking
         cls.register(Walking)
 
+    def get_avatar(self, world):
+        raise NotImplementedError("Vehicles should know how to create their own avatars.")
+
 
 class Seat:
     """ A space in a vehicle for a roach.
@@ -66,7 +91,29 @@ class Seat:
         self.vehicle_pos = (pos[0] * vrad, pos[1] * vrad)
 
     def actor(self):
-        return Actor("vehicles/%s/seat" % (self.vehicle.vehicle_type,))
+        seat = images.load(
+            "vehicles/%s/seat" % (self.vehicle.vehicle_type,))
+        selected_seat = seat.copy()
+        selected_seat.fill(
+            self.vehicle.selected_seat_overlay_color, None, BLEND_RGBA_MULT)
+        return SeatActor(seat, selected_seat)
+
+
+class SeatActor(OrientatedSurfActor):
+    def __init__(self, seat, selected_seat):
+        self._selected = False
+        self._seat = seat
+        self._selected_seat = selected_seat
+        super().__init__(surf=self._seat, angle=0)
+
+    @property
+    def selected(self):
+        return self._selected
+
+    @selected.setter
+    def selected(self, value):
+        self._selected = value
+        self.surf = self._selected_seat if value else self._seat
 
 
 Vehicle.register_all()