Made game harder, beeeeeches.
[naja.git] / data / location_decks / standard.yaml
index 150a6e118ff7a1a0530079d524b8b7515fc2fbf6..0e95c856afe245f64c8b81390e65ed72f2b816e8 100644 (file)
@@ -13,6 +13,9 @@ _action_definitions:
   - &TOGGLE-BITS-DEFAULT
     action_class: 'ToggleBits'
     required_bits: []
+  - &TOGGLE-BITS-HARM-DEFAULT
+    action_class: 'ToggleBitsAndHarm'
+    required_bits: []
   - &BAD-DEFAULT
     action_class: 'LoseHealthOrMSB'
     required_bits: []
@@ -214,6 +217,31 @@ _card_definitions:
       - *SHIFT-W
       - *HEAL-RB
 
+  - &SHIFT-N-AND-HARM
+    card_name: 'shift-n-harm'
+    actions:
+      - *TOGGLE-BITS-HARM-DEFAULT
+      - *SHIFT-N
+      - *HEAL-RG
+  - &SHIFT-S-AND-HARM
+    card_name: 'shift-s-harm'
+    actions:
+      - *TOGGLE-BITS-HARM-DEFAULT
+      - *SHIFT-S
+      - *HEAL-RG
+  - &SHIFT-E-AND-HARM
+    card_name: 'shift-e-harm'
+    actions:
+      - *TOGGLE-BITS-HARM-DEFAULT
+      - *SHIFT-E
+      - *HEAL-RB
+  - &SHIFT-W-AND-HARM
+    card_name: 'shift-w-harm'
+    actions:
+      - *TOGGLE-BITS-HARM-DEFAULT
+      - *SHIFT-W
+      - *HEAL-RB
+
   - &ROT-CW-AND-SET
     card_name: 'rot-cw-set'
     actions:
@@ -239,6 +267,19 @@ _card_definitions:
       - *SHIFT-W
       - *BITSHIFT-L
 
+  - &MEAN-CARD
+    card_name: 'mean-card'
+    actions:
+      - *BAD-DEFAULT
+
+  - &REALLY-MEAN-CARD
+    card_name: 'mean-card'
+    actions:
+      - action_class: 'ClearBitsAndHealth'
+        required_bits: []
+      - action_class: 'LoseHealthOrMSB'
+        required_bits: [RED]
+
 cards:
   - *WIN-CARD-1
   - *WIN-CARD-2
@@ -255,10 +296,16 @@ cards:
   - *SHIFT-S-AND-HEAL
   - *SHIFT-E-AND-HEAL
   - *SHIFT-W-AND-HEAL
+  - *SHIFT-N-AND-HARM
+  - *SHIFT-S-AND-HARM
+  - *SHIFT-E-AND-HARM
+  - *SHIFT-W-AND-HARM
   - *SHIFT-E-BITSHIFT
   - *SHIFT-W-BITSHIFT
   - *ROT-CW-AND-SET
   - *ROT-CCW-AND-SET
+  - *MEAN-CARD
+  - *REALLY-MEAN-CARD
 
 replacement_params:
   chance: 0.2