substitutions['chesspiece_name'] = move_glyph(
self.data['chesspiece'])
+ if 'rot_direction' in self.data:
+ substitutions['rot_direction_name'] = '{%s}' % (substitutions['rot_direction'],)
+
if location is None:
substitutions['location_bits'] = 'bits specified by this location'
else:
class RotateLocations(LocationAction):
- TEXT = "Rotate adjacent locations %(rot_direction)s."
+ TEXT = "Rotate adjacent locations %(rot_direction_name)s."
GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,)
def perform_action(self, board, location):