Ability to move player with location.
[naja.git] / naja / actions.py
index 0baba3a34acbeb6158d04ff36d94abf8d6a87f7f..e1ec1e0a40b2cf58bbc741e0fcdd71cbc966602f 100644 (file)
@@ -293,7 +293,15 @@ class ShiftLocations(LocationAction):
 
     def perform_action(self, board, location):
         sound.play_sound('grind.ogg')
-        board.shift_locations(self.data['direction'])
+        board.shift_locations(
+            self.data['direction'],
+            self.data.get('skip_current', True))
+        if self.data.get('move_player', False):
+            pos = {
+                'NORTH': (0, -1), 'SOUTH': (0, 1),
+                'EAST': (1, 0), 'WEST': (-1, 0),
+            }.get(self.data['direction'], (0, 0))
+            board.player.force_position(pos, delta=True)
 
 
 class RotateLocations(LocationAction):
@@ -317,8 +325,8 @@ class AllowChessMove(LocationAction):
 
 class AllowChessMoveIfMSB(LocationAction):
     TEXT = (
-        "Clear {MSB} and move like a %(chesspiece_name)s for one turn if it "
-        "was set.")
+        "If {MSB} is set, unset {MSB} and move like a "
+        "%(chesspiece_name)s for one turn. Otherwise do nothing.")
     MSB_GLYPH = ACTION_GLYPHS.MOVEMENT
 
     def perform_action(self, board, location):