# Player bits
BITS = AttrDict({
# Direction bits
- 'NORTH': 0,
- 'SOUTH': 1,
- 'EAST': 2,
- 'WEST': 3,
+ 'NORTH': 1,
+ 'SOUTH': 2,
+ 'EAST': 4,
+ 'WEST': 8,
# Condition bits
- 'CYAN': 4,
- 'MAGENTA': 5,
- 'YELLOW': 6,
- 'MSB': 7,
+ 'CYAN': 16,
+ 'MAGENTA': 32,
+ 'YELLOW': 64,
+ 'MSB': 128,
})
DIRECTION_BITS = AttrDict((k, v) for k, v in BITS.items() if v < 4)
CONDITION_BITS = AttrDict((k, v) for k, v in BITS.items() if v >= 4)