merge
[naja.git] / naja / engine.py
index a8e01460c8b345336f874f0c5fc104b7bda26289..84bf9d0efc84e167a637216b9e7572bd1d7b14ee 100644 (file)
@@ -21,6 +21,7 @@ class Engine(object):
                 elif SceneChangeEvent.matches(ev):
                     self.change_scene(ev.scene)
                 else:
+                    print(ev.type)
                     self._scene.handle_event(ev)
             self._scene.render(self._surface)
             pygame.display.flip()