Make chess puzzle level (Kasparov to F3) winnable.
[naja.git] / naja / events.py
index 1b57ee0dc3244bc0c7dc2077485f7671b0ec6ad5..dbf7a03711fa1a4dd87a9ef15544332e4eddb948 100644 (file)
@@ -6,8 +6,13 @@ import pygame.event as pge
 import pygame.locals as pgl
 
 
-class NajaEvent(object):
+def finish_event(handled=True, skip_invalidate=False):
+    if not skip_invalidate:
+        InvalidateTheWorld.post()
+    return handled
+
 
+class NajaEvent(object):
     TYPE = "UNKNOWN"
 
     @classmethod
@@ -41,3 +46,11 @@ class InvalidateTheWorld(NajaEvent):
 
 class SelectEvent(NajaEvent):
     TYPE = "SELECT"
+
+
+class LoadGameEvent(NajaEvent):
+    TYPE = "LOAD_GAME"
+
+    @classmethod
+    def post(cls, state):
+        super(LoadGameEvent, cls).post(state=state)