Fix skip_player implementation.
[naja.git] / naja / gameboard.py
index f17a129742fb810cc91055cc24d68a2efcfb065e..894f2b31f052b1464a6cdb1876187a5aefc8d55c 100644 (file)
@@ -215,7 +215,7 @@ class GameBoard(object):
             if skip_player and (px, py) == mkpos(i):
                 continue
             new_i = (i + change) % 5
-            if (px, py) == mkpos(new_i):
+            if skip_player and (px, py) == mkpos(new_i):
                 new_i = (new_i + change) % 5
             shifted_locations[mkpos(new_i)] = self.board_locations[mkpos(i)]