from naja.constants import(
BITS, DIRECTION_BITS, CONDITION_BITS, PLAYER_DEFAULTS,
- MOVE, ACT, EXAMINE)
+ ACT, EXAMINE)
from naja.player import Player
from naja import actions
self.locations = [item.copy() for item in state['locations']]
self.player = player
self.board_locations = board_locations
- self.player_mode = MOVE
+ self.player_mode = EXAMINE
@classmethod
def new_game(cls, locations_definition,
if new_mode == self.player_mode:
raise RuntimeError("Inconsistent state. Setting mode %s to itself"
% self.player_mode)
- elif new_mode in (MOVE, ACT, EXAMINE):
+ elif new_mode in (ACT, EXAMINE):
self.player_mode = new_mode
else:
raise RuntimeError("Illegal player mode %s" % self.player_mode)