Oh yeah, we're using a AttrDict thing, aren't we?
[naja.git] / naja / gamestate.py
index bbe92d362fa47c9a316afd4d4d52b9fd0957c94a..8d00756f8c85c318f7d30a224683f75c6b274f76 100644 (file)
@@ -17,11 +17,11 @@ class GameState(object):
         self.gameboard = GameBoard.new_game(
             locations_definition=[
                 {'actions': []},
-                {'actions': [{'required_bits': [BITS['CYAN']],
+                {'actions': [{'required_bits': [BITS.CYAN],
                               'action_class': 'DoNothing'}]},
-                {'actions': [{'required_bits': [BITS['YELLOW']],
+                {'actions': [{'required_bits': [BITS.YELLOW],
                               'action_class': 'DoNothing'}]},
-                {'actions': [{'required_bits': [BITS['YELLOW'], BITS['MAGENTA']],
+                {'actions': [{'required_bits': [BITS.YELLOW, BITS.MAGENTA],
                               'action_class': 'DoNothing'}]},
                 ])