Don't swallow deck load errors when debugging.
[naja.git] / naja / options.py
index 19d3e741aec5ae02b552af786b949567b6ac7697..73129490cf7903e4796543968f13248495c97353 100644 (file)
@@ -32,6 +32,8 @@ def load_deck(parser, deck):
     try:
         state = GameState.new(deck=deck, max_health=4, wins_required=4)
     except:
+        if options.debug:
+            raise
         parser.error("Could not load deck %r" % (deck,))
     options.game_state = state