Bastard merge
[naja.git] / naja / scenes / credits.py
index 747dd01c6bda99da6833fb0f459a45f5be6542fe..920684ca0fb09041eb8f26e34fd0cfdde72e2a28 100644 (file)
@@ -5,19 +5,27 @@ Main menu scene.
 import pygame.locals as pgl
 
 from naja.scenes.scene import Scene
-from naja.widgets.text import TextWidget
+from naja.widgets.text import TextWidget, TextBoxWidget
 from naja.events import SceneChangeEvent
 
-
 class CreditsScene(Scene):
 
     base_menu = None
 
     def __init__(self, state):
         super(CreditsScene, self).__init__(state)
-        self.add(TextWidget((60, 10), 'Credits', fontsize=32, colour='white'))
-        self.add(TextWidget((60, 30), 'Your mom\nA stranger', fontsize=32,
-                 colour='white'))
+        self.add(TextWidget((360, 160), 'Credits', fontsize=32,
+                            colour='white'))
+        self.add(TextBoxWidget((120, 30),
+                                       'Your mom '
+                                       'A stranger \n'
+                                       'A \n'
+                                       'bag full of snakes\n'
+                                       'A host of really bored bronies\n'
+                                       'And FIVE GOLDEN RIIIIINGS!', fontsize=32,
+                            colour='white', padding=1, border=1,
+                            bg_colour='black', border_colour='black',
+                            box_width=100))
 
     def handle_scene_event(self, ev):
         if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):