You can deal with comlications in untroduction.
[naja.git] / naja / scenes / dummygame.py
index 5111d058fc83e125e98adc1f73d053400260566c..077c07bfa478f65d6e608875b7cf241b41721146 100644 (file)
@@ -22,7 +22,7 @@ class DummyGameScene(Scene):
         if not state:
             game_state = GameState.new(max_health=4, wins_required=4)
         else:
-            game_state = state
+            game_state = GameState.load(state['data'])
         game = GameScene(game_state, play_sound=False)
         game_surface = pygame.surface.Surface(SCREEN)
         game.render(game_surface)
@@ -38,3 +38,4 @@ class DummyGameScene(Scene):
             LoadGameEvent.post(None)
             SceneChangeEvent.post(MenuScene)
             return
+