from naja.constants import KEYS, PALETTE
from naja.scenes.scene import Scene
+from naja.sound import sound
from naja.widgets.image_box import ImageBox
from naja.widgets.text import TextWidget, TextBoxWidget
from naja.events import SceneChangeEvent, LoadGameEvent
colour='white', padding=1, border=1,
bg_colour='black', border_colour='black',
box_width=300))
+ sound.play_music('lost.ogg')
def handle_scene_event(self, ev):
from naja.scenes.menu import MenuScene
if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT:
+ sound.stop()
# drop current state
LoadGameEvent.post(None)
SceneChangeEvent.post(MenuScene)