We set defaults in new_game() don't pass parameters that aren't needed
[naja.git] / naja / scenes / puzzlelist.py
index f9c51c1fa13b1a0dbddf5bc9126247ae1a7e1adb..670b6b15cad540f4c306ea5739b17225b832114c 100644 (file)
@@ -48,11 +48,8 @@ class PuzzleListScene(Scene):
 
     def start_puzzle_game(self, event, puzzle=None, deck=None):
         from naja.scenes.game import GameScene
-        max_health = deck.get('max_health', 4)
-        wins_required = deck.get('wins_required', 4)
         level = 'puzzles/%s' % puzzle
-        state = GameState.new(deck=level, max_health=max_health,
-                              wins_required=wins_required)
+        state = GameState.new(deck=level)
         LoadGameEvent.post(state=state)
         SceneChangeEvent.post(GameScene)