blit actually wants a pos, no need to calculate the rect
[naja.git] / naja / widgets / game_bits.py
index fdb10fcd72ba7ef94435697ed8fc26cc30fac0a5..682d520531a366790727212ac3786dc2c35d46da 100644 (file)
@@ -18,4 +18,4 @@ class GameBitsWidget(Widget):
 
     def draw(self, surface):
         pass
-        #surface.blit(self.surface, self.rect)
+        #surface.blit(self.surface, self.pos)