Add tiles to the board. Skip draw for other game scene widgets for now
[naja.git] / naja / widgets / player_bits.py
index e82f173df4cb0d0e5a84c1c6b2ee0132d5f63bc7..0214bda757639235fd601605632ddd1821235e57 100644 (file)
@@ -3,6 +3,7 @@ Widget that holds the player's bits.
 """
 
 from .base import Widget
+from naja.constants import BIT_SIZE
 
 
 class PlayerBitsWidget(Widget):
@@ -10,10 +11,11 @@ class PlayerBitsWidget(Widget):
     Widget which holds the player's bits.
     """
     def __init__(self, pos, image=None):
-        super(PlayerBitsWidget, self).__init__(pos, (96, 96))
+        super(PlayerBitsWidget, self).__init__(pos, BIT_SIZE)
 
     def prepare(self):
         pass
 
     def draw(self, surface):
-        surface.blit(self.surface, self.rect)
+        pass
+        #surface.blit(self.surface, self.rect)