Move keys to constants
[naja.git] / naja / widgets / robot.py
index 2653f815aef860b7bc7f06e40aa82d4ab76f457b..cbeba2e73443d4e8e75fe220033c32e00e59ba09 100644 (file)
@@ -2,7 +2,7 @@
 
 import pygame.locals as pgl
 
-from naja.constants import PLAYER_SIZE, BIT_SIZE, TILE_SIZE, BITS, ACT
+from naja.constants import PLAYER_SIZE, BIT_SIZE, TILE_SIZE, BITS, ACT, KEYS
 from naja.events import InvalidateTheWorld
 from naja.resources import resources
 from naja.resources.mutators import EIGHT_BIT
@@ -42,22 +42,22 @@ class RobotWidget(Widget):
         if self.state.gameboard.player_mode == ACT:
             return super(RobotWidget, self).handle_event(ev)
         if ev.type == pgl.KEYDOWN:
-            if ev.key in (pgl.K_UP, pgl.K_w, pgl.K_COMMA):
+            if ev.key in KEYS.UP:
                 if self.state.player.move(BITS.NORTH):
                     self.state.gameboard.change_mode()
                     InvalidateTheWorld.post()
                     return True
-            if ev.key in (pgl.K_DOWN, pgl.K_s, pgl.K_o):
+            if ev.key in KEYS.DOWN:
                 if self.state.player.move(BITS.SOUTH):
                     self.state.gameboard.change_mode()
                     InvalidateTheWorld.post()
                     return True
-            if ev.key in (pgl.K_LEFT, pgl.K_a):
+            if ev.key in KEYS.LEFT:
                 if self.state.player.move(BITS.WEST):
                     self.state.gameboard.change_mode()
                     InvalidateTheWorld.post()
                     return True
-            if ev.key in (pgl.K_RIGHT, pgl.K_d, pgl.K_e):
+            if ev.key in KEYS.RIGHT:
                 if self.state.player.move(BITS.EAST):
                     self.state.gameboard.change_mode()
                     InvalidateTheWorld.post()