legal_move = (self.board_pos in self.state.player.legal_moves())
- if self.state.gameboard.player_mode in (MOVE, EXAMINE) and legal_move:
+ if self.state.gameboard.player_mode == EXAMINE and legal_move:
overlays.append(resources.get_image('board/tile_available.png',
transforms=(EIGHT_BIT,)))
if self.highlighted: