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Better align things to our grid
author
Neil
<neil@dip.sun.ac.za>
Tue, 13 May 2014 12:29:49 +0000
(14:29 +0200)
committer
Neil
<neil@dip.sun.ac.za>
Tue, 13 May 2014 12:29:49 +0000
(14:29 +0200)
naja/widgets/tile.py
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diff --git
a/naja/widgets/tile.py
b/naja/widgets/tile.py
index 5fd0ac57a42415151eb2a814edc297d940eb9ea7..01efdac4ff8a16a5f029864254d72253a760d1eb 100644
(file)
--- a/
naja/widgets/tile.py
+++ b/
naja/widgets/tile.py
@@
-52,16
+52,18
@@
class TileWidget(Widget):
for pattern in bits:
if self.board_pos != player_pos:
img_name = BIT_MAP[pattern]
for pattern in bits:
if self.board_pos != player_pos:
img_name = BIT_MAP[pattern]
+ x_offset = 0
else:
img_name = BIT_MAP[pattern].replace('.png', '_small.png')
else:
img_name = BIT_MAP[pattern].replace('.png', '_small.png')
+ x_offset = 4
if y_offset >= TILE_SIZE[1] // 2:
# FIXME: Hack'ish
# Bump the lock down by some hand-tuned factor
# to not overlap with the robot
if y_offset >= TILE_SIZE[1] // 2:
# FIXME: Hack'ish
# Bump the lock down by some hand-tuned factor
# to not overlap with the robot
- y_offset += LOCK_HEIGHT // 2 -
6
+ y_offset += LOCK_HEIGHT // 2 -
4
img = resources.get_image(img_name,
transforms=(EIGHT_BIT,))
img = resources.get_image(img_name,
transforms=(EIGHT_BIT,))
- self.surface.blit(img, (
5
, y_offset))
+ self.surface.blit(img, (
x_offset
, y_offset))
y_offset += LOCK_HEIGHT
def draw(self, surface):
y_offset += LOCK_HEIGHT
def draw(self, surface):