- message: "Welcome to the game. You can only move to chequered squares, therefore you can stay here or move right."
+ message: "Welcome to the tutorial!\nYou can see everything, but only move in directions that you have bits set for. Now, only {EAST}.\nYour movement options are shown as chequered squares."
message: "Moving to a tile requires picking an action. Some tiles' actions set bits on your robot. Such as the {SOUTH} bit."
data:
message: "Moving to a tile requires picking an action. Some tiles' actions set bits on your robot. Such as the {SOUTH} bit."
+ - &STEP2-ACTION-NULL
+ action_class: 'SetBits'
+ required_bits: []
+ data:
+ message: "So does this one. See, we gave you a choice!"
+
- &STEP2-CARD
card_name: 'step2'
bits: [SOUTH]
actions:
- *STEP2-ACTION
- &STEP2-CARD
card_name: 'step2'
bits: [SOUTH]
actions:
- *STEP2-ACTION
+ - *STEP2-ACTION-NULL
- &STEP3-ACTION
action_class: 'ClearBits'
required_bits: []
data:
- &STEP3-ACTION
action_class: 'ClearBits'
required_bits: []
data:
- message: "Other tiles' actions clear bits. {SOUTH} or {EAST}. For the next part of the tutorial, we are going to strictly control your movement bits."
+ message: "Other tiles' actions clear bits. This will clear {SOUTH} or {EAST}.\nFor the next part of the tutorial, we are going to strictly control your movement bits, so you don't get lost."
- message: "In this board, tiles didn't change. In the random games, after taking an action (or the timer expires) the tile will be replaced by another one. Set {NORTH}. Clear {SOUTH,EAST,WEST}."
+ message: "In this board, tiles didn't change. In the random games, after taking an action (or a timer expires) the tile will be replaced.\nSet {NORTH}. Clear {SOUTH,EAST,WEST}."