More tile juggling.
[naja.git] / naja / constants.py
2014-05-16 Jeremy ThurgoodMore tile juggling.
2014-05-16 Jeremy ThurgoodPrototype tile glyphs.
2014-05-16 Jeremy ThurgoodBetter bits constants.
2014-05-16 adriannachess moves are working; need more tests
2014-05-15 Simon CrossThe official palette. Please use.
2014-05-15 Jeremy ThurgoodThe Great Renaming of locks and keys.
2014-05-15 Jeremy ThurgoodMerge branch 'master' into No_movement_mode
2014-05-15 Neildispense with movement mode
2014-05-14 adriannareduced pixel scale and selected bigger font
2014-05-14 NeilAdd exmine mode
2014-05-13 Jeremy ThurgoodFix bits and add new action.
2014-05-13 Stefano RiveraMove keys to constants
2014-05-13 NeilHack in multi-modal behaviour
2014-05-13 Adrianna PińskaAdded some bitmap fonts and picked the smallest one...
2014-05-13 NeilUse multi-color images
2014-05-11 Simon CrossFactor out EIGHT_BIT_SCALE.
2014-05-11 NeilUnshift the world
2014-05-11 NeilDraw robot on the world
2014-05-11 David SharpeBastard merge
2014-05-11 Simon CrossMove player defaults into constants.
2014-05-11 NeilAdd tiles to the board. Skip draw for other game scene...
2014-05-11 NeilAdd placeholder drawing logic
2014-05-11 Jeremy ThurgoodStart of some game board stuff.
2014-05-11 Jeremy ThurgoodPrototype player object.
2014-05-11 Jeremy ThurgoodAssorted project boilerplate.